EDIT: The poll passed with 36 votes for Tesseract exclusively and 8 votes for both. OF will be merging Tesseract in a month.
So as some of you probably already know, there is the new Tesseract renderer for Cube 2 out (http://cubeengine.com/forum.php4?action=display_thread&thread_id=2534, http://codepad.org/AksRxXjh) and OF will be merging it. My question however is,
should we keep support for the legacy Cube 2 renderer? Note that it's a lot of effort and burden for the project. The question is then, is it worth it? If we keep only Tesseract, all maps can count on it and thus use the full featureset of Tesseract. Keeping the legacy renderer is quite inferior to further development, and with introduction of physics engine, proper collisions and props, people with old hardware unable to run Tesseract won't be most likely able to run such maps anyway.
Please leave your opinion in the poll.
-- poll closed 29-04-2012 --